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AI Insights · Timothy · January 2023

Top 5 Paid Games on iOS in Central America: Q4 2022

Discover the performance trends of the top 5 paid games on iOS in Central America during Q4 2022, featuring popular titles like Minecraft and Grand Theft Auto: San Andreas.

Top 5 Paid Games on iOS in Central America: Q4 2022

During the fourth quarter of 2022, the top 5 paid games on the iOS platform in Central America showcased varied performance trends. Here’s an in-depth look at the weekly downloads, revenue, and active user metrics for these leading titles. The data presented in this article comes from Sensor Tower.

Minecraft by Mojang saw a gentle decline in weekly revenue early in the quarter, starting at approximately $40.5K and dipping to around $26.7K in early November. However, it recovered towards the end of the year, peaking at $47.2K in the last week of December. Weekly downloads fluctuated slightly but showed a steady increase from 1.2K to 1.3K. Active users experienced a decline from 161.6K in late September to 127.7K at the end of November, before rebounding to 159K by the end of December.

Grand Theft Auto: San Andreas from Rockstar Games experienced a consistent rise in weekly revenue, beginning at $4.3K and peaking at $8.7K in the final week of December. Weekly downloads remained relatively stable, hovering around the 300 to 400 range. Active users showed a modest increase, moving from 2.1K to 2.2K throughout the quarter.

Geometry Dash by RobTop Games AB demonstrated a notable increase in weekly revenue, starting at $680 and rising to $2.4K in mid-December, before settling around $2K by the end of the year. Downloads showed minor fluctuations, maintaining a range of 400 to 600. Active users steadily increased from 12.1K to 14.3K in late November, before slightly decreasing to 13.7K by the end of December.

Pou by Zakeh Limited had a mixed performance, with weekly revenue showing minor ups and downs, starting at $896 and peaking at $1.2K in mid-December. Downloads varied significantly, with a low of 178 and a high of 393. Active users saw a general upward trend, increasing from 30.5K to 35.8K by mid-December and stabilizing around 35.7K at the end of the quarter.

Terraria from 505 Games (US), Inc. displayed a fluctuating revenue trend, starting at $1.1K, dipping to $689 in mid-November, and peaking at $1.3K in the final week of December. Downloads remained relatively low, ranging from 81 to 137. Active users stayed fairly consistent, with a slight increase from 1.2K to 1.2K by the end of December.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023